红茶Black Tea
按住蓄力、松开泼出水洼。站在水洼里时,你射出的子弹伤害 +20%。
Hold, then release to splash. In the puddle, you deal 20% more damage.
数值Stats
| 伤害Damage | 0.1 |
|---|---|
| 射击间隔(秒)Time between shots (s) | 0.07 |
| 蓄力时间(秒)Charge time (s) | 1.5 |
| 散布角度(度)Spread (°) | 10 |
| 子弹速度Projectile speed | 2.75 |
| 子弹直径Projectile diameter | 10 |
| 液滴存在时间(秒)Droplet lifetime (s) | 0.54–0.8 |
| 每发热量Heat per shot | 0.02 |
| 散热速度Cooling speed | 0.001 |
| 过热后散热速度Cooling speed when overheated | 0.01 |
| 击退力Knockback | 0.5 |
| 后坐力Recoil | 0 |
数值是游戏数据里的原始值,没有换算(距离、速度按游戏内像素计)。
Values are raw numbers from the game data, not converted (distances and speeds in game pixels).
水洼Puddle
| 作用于Affects | 站在水洼里的你You, while standing in it |
|---|---|
| 最终伤害Final damage | 0.2 |
| 效果持续(秒)Effect lasts (s) | 0.2 |
| 水洼颜色(RGBA)Puddle colour (RGBA) | 180, 75, 50, 0.8 |
水洼和液滴是游戏用这个颜色给通用形状上色画出的,这种饮料没有自己的图。
The game draws the puddle and droplets by tinting a shared shape with this colour; this drink has no sprite of its own.